Maj nyhetsbrev

Few things energize our team more than community feedback and enthusiasm, which we have received in spades in the days and weeks following our most recent stream with CohhCarnage. One of the more common refrains we heard during that time was a question about bringing back pledge levels with installment options, so we reinstated that option for both the Perceiver’s and the Triumvirate pledge levels.

Anytime we feature gameplay on our stream, we also get the inevitable questions about our testing schedule and timelines, and we discuss this important subject in more detail in this month’s Under Wraps with Game Producer, Ben Dean. At the end of the stream, we debuted some of our exciting, new spell effects and showed the progress of our in-game character animations. David Schlow sits down with Fernando Flores and Ross Armstrong respectively to dive deeper into the creative process behind those reveals. One of the stars of our stream was our Community Dwarf extraordinaire, Linda “Brasse” Carlson, whose in-character musings stole the show. We sent Linda out to interview our Project Manager, Lynn Ashworth, who does an incredible job keeping us all on task. The interview is a must-read with insights on the inner workings of a game project, herding cats, and her favorite aspects of the game itself. We wrap May up with our long-standing and much beloved Community Spotlight, which introduces us to Thorndeep, who can’t wait to plunge headlong into Terminus.